Alexius Hill

Modeling | Texturing | Surfacing | Lookdev Artist

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Demo Reel

January 11, 2026 by Alexius Hill
January 11, 2026 /Alexius Hill

WIP *Responsible for all aspects

Old School Macintosh Fish Tank

January 10, 2026 by Alexius Hill in Work In Progress

The aim of this project is to learn blender. So far I have used geometry nodes for the plants and the sand inside the fish tank. Forcusing on materials like plastic, glass, water, and metal. I plan to comp the fish tank into an office space using blender as well.

January 10, 2026 /Alexius Hill
fish, mac, office
Work In Progress

WIP *Responsible for all aspects

Hobbit

January 09, 2026 by Alexius Hill in Work In Progress

The goal of this project is to focus on skin detail - Trying to make it look at realistic as possible - as well as creating high level cloth detail with big woven fabrics and wadding cotton balls. I’d like to use a Mari and texturing XYZ workflow with this character.

January 09, 2026 /Alexius Hill
Work In Progress

WIP *Responsible for all aspects

Seahorse

January 09, 2026 by Alexius Hill in Work In Progress

A creature study focusing on Groom with XGen

January 09, 2026 /Alexius Hill
Work In Progress

WIP *Responsible for all aspects

Alice In Wonderland Project

January 09, 2026 by Alexius Hill in Work In Progress

A character study focusing on look development. Pushing myself to learn new softwares and tools such as CLO3D and XGen. Still have a good bit to go on the clothes and hair, but excited with the progress so far.

ALICE_SHESHIRE.jpg
render_14.side.jpg
render_14front.jpg
render_14.side_R.jpg

Planning to groom and lookdev the cheshire cat

January 09, 2026 /Alexius Hill
Work In Progress

Geisha Project

January 20, 2023 by Alexius Hill in Character Breakdown

I’ve been working on this project in my spare time for about two years now (I didn’t have a lot of spare time lol). In the process of creating this character I have learned a good bit about making designs in Substance Designer.

With every new project I do I always try to learn more about what I need to get better at and at least one or two new things. One of the major goals of this project was to learn more about Arnold Shaders. All the clothing Surfacing/Lookdev was done exclusively in Arnold.

I played around with XGen. Although the way the character’s hair is in the concept, I decided to skip the XGen for this project. I still don’t know if I would consider her done, but its time to move on to something new!

Geisha Fish

Geisha Fish

Concept By:

Rocio Garcia
January 20, 2023 /Alexius Hill
3D, character, art, geisha, fish
Character Breakdown

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